From Voice ~ Topics: career, life balance
Noah’s Archive: Why Designers Can Think
Euphoria, like angst, can be traced to multiple causes. Chief among them at Haystack was the fact that everyone there was doing exactly what he or she wanted to do. And what they wanted to do was to make things. I wonder how much of the dissatisfaction with professional design life is rooted in the disparity between what attracted you to the practice of design and what you now spend most of your days doing.
Over years of working with them, I have found designers as a group—and graphic designers in particular—to be uncommonly intelligent, curious and well informed. Saying that sounds patronizing, with its arrogant implication that I am smart enough to assess the smartness of anyone else. But I did once mention it to my late friend Saul Bass, who responded suspiciously, “Are you trying to blow sunshine up my ass?”
I was not. I was grappling with what to me was a mystery: the seeming incongruity between the intellectual prowess of designers and the educational requirements of the trade they followed. Unlike, say, doctors, lawyers and teachers, designers did not have to go to college. Many did go; and almost all had some formal training. But art and design schools did not, for the most part, appear dedicated to fostering the life of the mind.
I was not alone in my skepticism. In a 1989 article called “Why Designers Can’t Think,” Michael Beirut wrote, “Almost all design schools today, stress form over content, looks over brains, and seeing over thinking...”
I agreed with Michael about the schools. But instead of holding them responsible for “why designers can’t think,” I had been struck by how brilliantly designers did think. Could the explanation lie in the design process itself, in the proclivities and gifts that lead people to become, or want to become, designers in the first place?
What do designers need to know anyway? In the digital world, changes come too fast for that question to be answered specifically. We may get further by asking instead: What do designers feel an irresistible urge to do?
Men and women, boys and girls, gravitate to design for any number of reasons; but common to all of them is the itch to make something—a picture, an artifact, a plan. That itch is satisfied by drawing, carving, shaping, molding—somehow using the hand to realize a concept in the mind.
If designers are more cerebral than expected, it may be because designing is more cerebral than expected. In an age when digital no longer refers to fingers, the work of the designer is no longer hands-on. That regrettable circumstance becomes truly deplorable with the realization that hands-on is never all that far from heads-on.
In saying that designers did not have to go to college, I was expressing a timely but narrow view of college. Times have changed and so have institutions of learning. Curricula at many design schools have become broader and more rigorous, while many liberal arts colleges have been, as the saying goes, dumbed down. “It’s possible,” Beirut complained, “to study graphic design for four years without any meaningful exposure to the fine arts, world literature, science, history, politics, or any of the other disciplines that unite us in a common culture.” That is true. But the same meaningful exposure can now be avoided at colleges and universities across the country. If design students could once graduate without encountering either William or Henry James, so can today’s liberal arts students.
When I was talking recently with Milton Glaser about his drawings, he remarked, “Drawing is not about representation but about thinking. Trying to understand what you’re looking at ... The brain sends a signal to the hand and the hand sends one back and there is an endless conversation between them.”
The industrial designer Bruce Burdick said something similar in describing the notebooks of Leonardo da Vinci as “a private conversation between him and his hands.” In his book The Hand, neurologist Frank Wilson argues that the qualities needed for thinking are inseparable from the qualities needed for seeing, showing and making. If so, the relationship between hand and mind could illuminate both what makes designers so smart and what makes designers so anxious.
That may clear up the mystery, but it does not make my heart soar. As a member of the species described as “all thumbs,” I know that if hand equals mind, it had better not be my hand or my mind.
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Excellent piece. Thank you.
I commented as well over on my blog, with a bit more meat. As I'm unable to find a trackback, here's the url: http://blog.rebang.com/index.php?p=493 .
Thanks again. -
As a Designer at an advertising agency, I've gotten frustrated with the following scenario:
A client meets with one of our Brand Managers who does research, generates tag-line ideas, writes a rationale, renames the company, and so on. Then, after a month or so the design department is handed a work order to design a logo, stationery, website and other branding materials. The Brand Manager has a clear idea of what he wants the brand to look like. So, for instance, the Brand Manager dictates exactly how the logo should look. The Brand Manager's idea is better informed than mine because information is held hostage. By being one step removed from the client, I am cut out of the "thinking" phase and pushed into the role of a "hired wrist".
I believe it is increasingly important that designers become very business savvy and have more direct contact with clients, so as not to get cut out of the brainstorming loop. As Designers we have an opportunity to be more empowered by talking directly to our clients, conducting research ourselves, being paid to think, and producing well-informed design. Good design means good business, and good designers participate in the management/thought-leading side of business.
Designers can think. Just don't let someone else think for you. -
Yes, as a college student, and a graphic designer, I see more and more (especially in New Mexico, where I am from) designers who can't think. I've seen plenty that can design, but can't think.
For example. Recently, in one of my classes, I was teamed up with a pretty awesome illustrator to do a poster for 'alcoholism'. Immediatly my friend started comming up with ideas, but he wasn't getting the message. He heard 'alcohol' and started comming up with ideas like cops pulling over drunk drivers, missing the idea completly that 'alcoholism' is a disease; something that hurts families, professionals, busineses, poor, middle class, rich alike. I'm not saying he was a bad illustrator, but I see more and more designers in my area that share this lack of thinking. Many designers here are un-aware of the business world, including myself. But, I find alot of them are not taking extra time to educate themselves in money and money making, instead they focus completly on designing at school. Sure, they may be a great designer, but I'm worried they will be working for someone thier whole lives, when they could easliy start thier own comany one day or live off freelance work.
And, I hate to sound like I am 'dissing' on my fellow peers, but it's simply TRUE. And, although they are very pleasant human beings, good designers, and know all the rules. They don't know the ropes.
I find myself desperatly trying to steer free of this statistic I've discovered. I'm a highly driven designer in a low / middle class area, and it's proven that low and middle class teach low and middle class business practices.
So, in an area where that is true, you would think it would be more important to educate yourself in business subjects as well as design. But, I just finished my AS in Graphic Design, and I didn't take but one business math class. So, I am attempting to learn more about business on my own.
If you know of any good resources, email me.
I want to be a designer that thinks first then designs, not the other way around.
Well, I'm done talking.
Everyone, hope you have a good day.
aubrey island
aubreyisland@gmail.com -
First, I'd like to express my agreement with Anonymous. I'm a designer who can think, and it is frustrating to be treated as a "hired wrist."
Selecting a college was a challenge for me because many art schools lacked intensive liberal arts studies. In the end, I forfeited study in Fine Arts in order to pursue academia. I presumed that talent comes with practice, while hunkering down for a read of the Bhagavad Gita was something I'd never do on my own.
Hopefully, more art schools and liberal art institutions will see potential collaboration between each other so students can pursue both. It is essential to know the "way the world works" in order to construct meaningful visual messages. -
Editors, writers, managers, and business people often have a notion about the role and the worth of the graphic designer in their organization. Their notion may have been formed in high school when they worked on the yearbook.
Because they have done some digital cut and paste, ( or came to the yearbook in the days of xacto knife and rubber cement), they know the steps, but not the conceptual thinking behind effective communication design.
If the text in print communication is to read seriously, or read at all, the presentation of it
needs word / image / design synergies created by visual thinkers. -
There will always be a disparaging gap in communication between designers and the rest of the world, relative to the quality of ones overall education. That is one of the challenges that makes design so interesting to me, and so difficult for everyone. If there was no communication gap to be filled, then our services wouldn't be in demand.
All of the misconceptions about designers, the difficulty in communication between people in and out of the industry... These are opportunities for individuals or groups to take advantage of, and find greater success for themselves. I was pointed in the right direction by some family members during conversations about the design business. I was on the right track but I was allowing my personal pride to hold me back. Yes, some people are going to think that as a designer you are not all that intelligent. Partly because it is true that curriculum for design courses is fairly light on science, business and math at most Universities. That narrow view is what I took advantage of during my first few years in the business. No one paid any attention to me, so I was able to listen in on everything, therefore allowing me to learn more about business than I ever could have if they had respected me. it's fairly similar to the path of I, Claudius " all of Rome thought him a fool, but his genius was his survival." If people see a weakness that is not really there, that misconception becomes your key to success.
As for my opinion on the actual intelligence of designers, it is the same as any other group of people. it varies a great deal, because there are still so many areas where even an idiot can have enough success to live off of. If I were forced to generalize the group though, we are a more open minded bunch. It is part of our process of thinking, we start with a brainstorming session or source of inspiration and try to expand on the basic information at hand. Then we reverse that process and pick out what we want to use. By doing so we find ourselves researching and learning all of our lives, but not from behind a desk at school were the information is chosen for us. I have found that designers are very skeptical as well, always questioning things even if they seem obvious for no other reason then the fact that we can't seem to prevent ourselves from doing it.
This was an interesting subject to dwell on, thank you for the article. I hope some of my ramblings are useful to someone, and if my use of punctuation are off or my sentance structure is poor, you can blame the lack of English courses that I had to take in college. -
As a teen and aspiring Industrial Designer, I would like to express my many thanks. From personal experience, I can give at least one reason (ill-informed as it is) why Designers, apart from being subject to unfortunate curriculae, seem loathe to involve themselves in study outside their own.
My future choice of career has long been a bone of contention between my father and I. The story is embarassingly typical. Although well-off, my family resides in Ghana, a developing country where Design has just recently come into its own. My father, citing "practicality" and security, would much rather have me pursue an established career.
For many years, I exhausted much energy motivating myself, much to the detriment of my work. Making the decision to focus more of myself was a mixed blessing, because while my work noticeably improved, I had thrown out the baby with the bathwater, in that I also tuned out the parts of his lectures which DID make sense; like enrichening my education with Business ability.
Thankfully, I have tackled the situation, combing Economics with Art at the IGCSE level. But my overall contribution is this; with the amount of "skin" that aspiring Creatives have to develop to succeed, it is, to an extent, understandable that by keeping their heads down to avoid the bullets, they might not see the whole picture in the process. -
We are mainly button pushers to the others....if I knew I had to live life as a gypsy jumping from company to company then I would have never went into this field. Its a "who you know" to get ahead..
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Great article! I so much agree that "the relationship between hand and mind could illuminate both what makes designers so smart and what makes designers so anxious" - it says the main thing about design. And I cannot agree that it is possible to be a designer and bad thinker - there is a contradiction in this. I would say that an artist can rely to a considerable extent on intuition and less on thinking, while the designer's work is based on both - imborn abilitis (including intuition), detailed study and good thinking!
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I would just like to see more law and math in Design programs. Real world business with a firm understanding of how to make a profit.
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I never thought about design I just do it. Thinking is like cutting bait. I am reminded of Gerneral G. Pagonis in his book 'Moving Mountians', it's fish or cut bait.
It's not about thinking it's about team work, a rare assest taught in any school. -
I am a student of design who is fortunate enough to go to a college with a very good and diverse liberal arts program. I can attest that having the backround in sociology, psycology, history, art history, and fine art has improved my design theory exponentially. And i went to a vo-tech before this. I am now flooded with ideas for a design where as before i would have to think about it quite some time. I once read that as graphic designers we are messengers of culture. How are we supposed to portray culture if we don't learn about history, history of art, society, and the way people think.
On another note there is a large art program at my college and the fine art students percieve us as non artists. They are mistaken, they are referring to the desktop publishers in our midsts. Don't get me wrong, the world needs desktop publishers. But if you pay attention to any GREAT designer, they are talented in at LEAST one other fine art discipline. -
Graphic designers are a curious lot and love to tell stories; and not just their own stories, as many as they can find. It's unfortunate that folks find it makes sense to separate the verbal and the visual of a story. In my own creative process—and I don't think I'm unique—I start by understanding the message verbally first and then find appropriate imagery, typography, color ways that help tell the story. As a student I elected to major in Journalism first, followed by a graphic design/print making degree. Both degrees serve me very well!
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Silly rabbit, graphic designers aren't paid to think!
Not these days it seems. It's business. Didn't anyone ever tell you that the customer is always right? It matters not what the designer thinks, but of course they can think.
As mentioned in a reply above, "information is held hostage". It's true. Companies do these things for a reason though. They see dollar bills.
As designers, we all want graphic design to be an art form. The way the industry is going and the more power that's put into the hands of some CEO who isn't capable, the more graphic design will become less about art.
It's not that designers can't think, it's that people are thinking for them and are supressing them. Why? Designers generally aren't business experts. Someone who can fabricate matter and bull**** out of thin air will walk in and impress someone important. Salespeople, analysts, whatever...They all have NO SKILL. So what do you do all day when you can't create anything? You think. Therefore these people think more and harder than most designers. So now you can imagine why we have such a hard time as designers.
BUT ladies and gentlemen, sadly, design is becoming lost--With it; all care, knowledge, skill, and appreciation. =(

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