Schools of Thoughts 3
March 9–11, 2007
Art Center College of Design Main Campus, Pasadena California
Conference committee: Louise Sandhaus, Petrula Vrontikis, Denise Gonzales Crisp, Terry Lee Stone and Scott Hutchinson
Goal: Incite and inspire dialogue—discussions among rather than tales from. To make an explicit connection between making, thinking, writing, innovating within design education.
Southern California is a center for communications media: television, film, and music production, web production, video gaming, public entertainment and cultural spaces, to name the more obvious. These ubiquitous industries coupled with branding concerns and ever penetrating advertising (to say nothing of an emerging “do-it-yourself” ethic) is dramatically changing the terrain that graphic designers navigate. In such a territory, discreet disciplines that generate the work—graphic design, advertising, interactive and motion design, environmental and exhibition design, and even writing content—seem increasingly difficult to discern. How is education meeting these challenges? How is design and other curricula teaching students to sort through the tangle of options and prepare for a career, or more likely careers, within them? Specifically, what belongs in a graphic design curriculum, or is a graphic design curriculum becoming a quaint notion?
Online registration is now closed; registration is available at the conference venue.
